Star Wars: Galaxy of Heroes New Abilities Update

With the huge new ships update, there’s only been a small amount of chatter over the updated abilities. I’m sharing some info from a comment I found on Reddit! Here’s a few abilities that will be available with the Zeta ability mat.

Asajj Ventress

  • Nightsister Swiftness – Level 82: +25% Turn Meter Reduction Chance, +10% Turn Meter Reduction, Nightsisters gain 50% Turn Meter when they fall below 100% Health
  • Rampage – Level 84: Turn Meter Gain Chance +100%, +15% Turn Meter Gain, Buff Duration + 1

Barriss Offee

  • Swift Recovery – Level 82: Whenever an ally is Critically Hit they recover 20% of their Max Health

Captain Phasma

  • Fire at Will – Level 82: -15% Damage Penalty, triple Assist chance for First Order, and First Order allies gain 20% Potency

CC-2224 “Cody”

  • Ghost Company Commander – Level 82: +5% Critical Chance, +10% Defense, and Clone allies recover 5% of their Max Protection whenever they use a Basic ability

Clone Wars Chewbacca

  • Defiant Roar – Level 82: +25% Turn Meter Gain Chance, +10% Heal, and dispel all debuffs from self

CT-5555 “Fives”

  • Tactical Awareness – Level 82: Fives gains 15% Turn Meter whenever another Clone ally takes damage and 7.5% Turn Meter whenever a non-Clone ally takes damage

Darth Maul

  • Dancing Shadows-Level 82: Sith allies gain Stealth for 1 turn on Evade, can’t be Critically Hit while Stealthed, gain Advantage for 2 turns whenever Stealth expires, and gain all “on Evade” bonuses at the start of each encounter

Darth Sidious

  • Sadistic Glee – Level 82: 100% Turn Meter Gain Chance, +50% Potency, and gain Max Health equal to Potency percentage

Darth Vader

  • Inspiring Through Fear – Level 82: +25% Turn Meter Reduction Chance, +10% Turn Meter Reduction, enemies immediately regain Damage Over Time for 2 turns whenever Damage Over Time expires on them while Darth Vader is alive

Grand Master Yoda

  • Grand Master’s Guidance – Level 82: +5% Tenacity, +5% Turn Meter Gain, and whenever a Jedi ally suffers a debuff they gain Tenacity Up for 1 turn at the end of that turn
  • Battle Meditation – Level 84: Cooldown – 1 and gain Foresight for 2 turns

Luminara Unduli

  • Elegant Steps – Level 82: +2% Heal and whenever any ally gains a buff they do not have, they gain a Heal Over Time effect for 2 turns

Qui-Gon Jinn

  • Agility Training – Level 82: +5 Speed, Jedi allies gain Offense equal to 3 times their Speed, and gain Foresight for 2 turns at the start of each encounter and whenever any unit is defeated

Rey

  • Focused Strikes – Level 82: Whenever Rey uses a Special ability, if she has no debuffs, she inflicts Daze for 2 turns which can’t be Resisted

Also good to know, some character’s abilities have simply been reworked. Here’s some of those notes.

Barriss Offee

  • “Swift Recovery” has been reworked to dispel all debuffs from the lowest health ally.

CC-2224 “Cody”

  • Clone allies now gain half of the Defense Cody gains from “Ghost Company Commander.”

Asajj Ventress

  • Updated description of “Nightsister Swiftness” to correctly indicate that the Turn Meter removal can’t be resisted.
  • “Rampage” now grants Asajj 15 Speed for each enemy with no buffs.

Darth Vader

  • Culling Blade level 8: +10% Bonus Damage and this attack can’t be Evaded.

Darth Maul

  • Power of Hatred level 8: +5% Critical Chance, Evasion and Heal, +10% Max Health, gain Max Health equal to 10% of damage dealt, and Potency equal to 0.3% of Max Health.
  •  “Whirling Blades” now inflicts Daze for 2 turns.
  • “Power of Hatred” Omega Upgrade now grants +20% Max Health, gain Max Health equal to 10% of damage dealt, and Potency equal to 0.3% of Max Health, in addition to previous bonuses
  • “Dancing Shadows” now grants Turn Meter when Critically Hit in addition to when Evading.

Credit to Reddit user Faydark_AU

Link to original comment : https://www.reddit.com/r/SWGalaxyOfHeroes/comments/5ee4ga/game_update_11222016/dabrihy/